
Wuhai
The City of Wuhai
Wuhai is a blood-soaked cross between Hong Kong, Las Vegas, and New York City, situated on the coast of the Masursky Bay, formed by the now-flooded Masursky meteor impact site, and surrounded on all other sides by The Expanse of Mars’ vast, red desert.
Originally a mining colony in the earliest days of Martian colonisation, named after an old-earth city that few remember. The Wuhai of the modern era is a wholly unique organism, a thriving, independent city-state, a melting pot of cultures and interests, and a major commercial and cultural hub.
Wuhai, like many similar settings, is a city of contrasts: the sleek corporate towers of Utashino Estates versus the lawless unknown of the Yamaloka Dark Zone; the high-tech lifestyle of the wealthy elite contrasted with the harsh realities faced by those who dodge bullets on the war-torn streets of Heng Fa.
While powerful criminal factions fight for control of Wuhai’s streets, the city also finds itself caught in the crossfire of an ever-present cold war between corporate blocs, eager to exploit its unique economic and strategic position.
Districts of Wuhai
Awanaka Industrial Zone - Heavy Industry
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ★☆☆☆☆ Security: ★★★☆☆
Corp-Influence: ★★★☆☆ Gang-Influence: ★★★☆☆
Background
A sprawling network of smokestacks, factories, and foundries spewing endless chemical effluvia.
At the heart of the industrial zone looms the ShinMaywa Nuclear Power Station (or simply: “The Shinwa Station”), providing energy to Wuhai and its surrounding regions. Its looming cooling towers and dense web of pipes and conduits dominate the landscape for miles around.
When the wind blows in the wrong direction, pollutants from the foundries are cast across vast swathes of Wuhai’s East Side. Pollutants include aluminium, carbon dioxide, sulphur trioxide, sulphuric acid, e-coli, and sodium chloride, to name just a few.
Augmentation can help to counteract the hostile environment of Awanaka, not that those who live and work in the danger-zone can afford such luxuries. Matter of fact, some of the labourers wear their lack of protective augmentations as a point of pride, an attitude not discouraged by the corporate propaganda machine.
Scene
Flames spew from mile-high smokestacks. The skies shrouded in perpetual haze. Workers cling like limpets to steel a mile in the air. The ShinWa Station’s monolithic cooling towers loom overhead, blotting out the sun, leaving most of the district in darkness. Sinuses on fire; the air is so thick with pollutants you can taste it.
Factions
ShinMaywa Energy
- A titan of energy production. The energy arm of the larger ShinMaywa Corporation, part of the Zhonghua Consolidat.
- On the surface, they present themselves as benevolent providers of power. They guard their monopoly with a private army, silencing whistleblowers, and falsifying environmental reports.
Vytal Industries
- One of the oldest corporate presences on Mars, and responsible for carving out and processing huge amounts of raw material from the planet’s surface during the terraforming era.
- Vytal Industries have driven the incredible pace of Wuhai’s construction, from pouring concrete to smelting steel.
- Among workers, Vytal’s foundries are known as “The Crucible”, a literal trial by fire that leaves bodies burned, broken, and discarded like slag.
The Red Ash Union
- A terror cell born of former industrial workers with a burning vendetta against the industries that have left many of them disfigured and broken.
The Grinders
- A gang of industrial scavengers, trawling the district’s vast waste heaps, siphoning chemical overspills and carving augmentations from the corpses left behind by industrial accidents.
People
Dr. Kaia Sorell
- An Environmental engineer at Shinwa Station with a surprising depth of conscience.
Iron-Lung Murakami
- A shift foreman at Vytal, known for surviving for decades among the smog, supposedly with no environmental protection augs. He wears his scarred throat and disturbing voice as a badge of honour.
The Awanaka Ripper
- An urban myth. They say those lost in the smog are taken by the Ripper, their bodies mutilated, missing limbs and organs. Oddly enough, their augmentations are left untouched.
Landmarks
The ShinWa Station
- At the heart of the district stands the immense cooling towers of the Shinwa Station. Its output responsible for the majority of Wuhai’s power supply.
- Industrial accidents and toxic spills over years of poor waste management have left hidden pockets of the surrounding area lethally radioactive, as many enterprising scavengers have discovered, shortly before their agonising deaths.
The Fabs
- A collective name for the miles wide, labyrinthine sprawl of fabrication units and refineries that make up most of the district.
- In aid of ceaseless production at the lowest cost, many of these units are well past their recommended operational lifespans, and they aren’t dying quietly.
The Blocks
- Corporate housing projects, riddled with black mould and corrosion. A miserable, but heavily subsidised existence. Better than life on the streets, but only just.
- The Blocks are a powder-keg, waiting for the embers of revolution to spark.
The Black Zone
- The most toxic area of the district. A waste heap, drenched in corrosive chemicals and radioactive materials. No one lives here, but suicidal scavengers occasionally risk it for rare industrial salvage. At night, it glows faintly.
Hooks
- Dr. Kaia Sorell, Environmental Engineer at Shinwa Station regularly falsifies reports under corporate pressure. Riddled with guilt, she is looking for a crew to acquire and smuggle data proving the radiation leaks are far worse than reported.
- A faction based outside of Awanaka want to recover a shipment of military-grade Augmentations lost somewhere in the district. Everybody in Awanaka wants it, bad.
- People speak of The Beast that prowls the Black Zone, seemingly immune to its hazards. Rumours range from a giant mutant dog, to a sentient mass of biological material.
- A recent earthquake causes part of the district to collapse, revealing a deep network of subterranean chambers. Corporate warning signs line the walls. Rumours spread of rare salvage and secret blacksite projects hidden within.
- An attack on Shinwa Tower 4 is thwarted, but not without injuring dozens of workers, and badly damaging the base of the tower. Officially, the company blames the Red Ash Union, but the Union claim no responsibility. Both sides want to know who’s truly responsible, and why.
- The Red Ash Union are preparing to assault a ShinMaywa administration building, with the aim of taking hostages. They can’t pull it off without gear and manpower.
Encounters
1_ON_D8 | A sudden shift in the wind fills the area with a dense smog. Visibility drops to a few meters, and everyone without respirators struggles. Shapes move in the fog. Scavengers? ShinWa Security patrols? Or just something in the air? |
2_ON_D8 | A mob of furious workers, supporters of the Red Union, are blockading the gates of a Vytal industries foundry. Security drones hover overhead, and private security forces gather on the other side of the fence. A gunshot rings out. |
3_ON_D8 | A malfunctioning industrial loading bot has gone haywire and is tearing its way through a busy construction yard, toward a container full of volatile demolition supplies. |
4_ON_D8 | A jittery ganger calls to the PCs from a nearby alley, offering cheap augmentations. The offer is legit, but the augs have clearly been freshly ripped from corpses. Some of his stock still twitches. |
5_ON_D8 | A scream emanates from a nearby burning slag heap and a severely burnt figure crawls out from within. |
6_ON_D8 | A sudden downpour carries toxic chemicals. A group of disfigured squatters huddle beneath jury-rigged shelters. They grab at the PCs with melted hands and beg for meds, respirators and food. |
7_ON_D8 | A freight truck carrying volatile fuel crashes near a highway support pillar and begins to spill out its contents into the street. Multiple groups of scavengers spring from the shadows in an attempt to siphon it. Fighting breaks out. |
8_ON_D8 | A high-pressure conduit pipe explodes, spewing chemical vapour toward the PCs. The gas burns exposed skin and corrodes weapons. |
Traits
Wealth: ★☆☆☆☆ Security: ★★★☆☆
Corp-Influence: ★★★☆☆ Gang-Influence: ★★★☆☆
Background
A sprawling network of smokestacks, factories, and foundries spewing endless chemical effluvia.
At the heart of the industrial zone looms the ShinMaywa Nuclear Power Station (or simply: “The Shinwa Station”), providing energy to Wuhai and its surrounding regions. Its looming cooling towers and dense web of pipes and conduits dominate the landscape for miles around.
When the wind blows in the wrong direction, pollutants from the foundries are cast across vast swathes of Wuhai’s East Side. Pollutants include aluminium, carbon dioxide, sulphur trioxide, sulphuric acid, e-coli, and sodium chloride, to name just a few.
Augmentation can help to counteract the hostile environment of Awanaka, not that those who live and work in the danger-zone can afford such luxuries. Matter of fact, some of the labourers wear their lack of protective augmentations as a point of pride, an attitude not discouraged by the corporate propaganda machine.
Scene
Flames spew from mile-high smokestacks. The skies shrouded in perpetual haze. Workers cling like limpets to steel a mile in the air. The ShinWa Station’s monolithic cooling towers loom overhead, blotting out the sun, leaving most of the district in darkness. Sinuses on fire; the air is so thick with pollutants you can taste it.
Factions
ShinMaywa Energy
- A titan of energy production. The energy arm of the larger ShinMaywa Corporation, part of the Zhonghua Consolidat.
- On the surface, they present themselves as benevolent providers of power. They guard their monopoly with a private army, silencing whistleblowers, and falsifying environmental reports.
Vytal Industries
- One of the oldest corporate presences on Mars, and responsible for carving out and processing huge amounts of raw material from the planet’s surface during the terraforming era.
- Vytal Industries have driven the incredible pace of Wuhai’s construction, from pouring concrete to smelting steel.
- Among workers, Vytal’s foundries are known as “The Crucible”, a literal trial by fire that leaves bodies burned, broken, and discarded like slag.
The Red Ash Union
- A terror cell born of former industrial workers with a burning vendetta against the industries that have left many of them disfigured and broken.
The Grinders
- A gang of industrial scavengers, trawling the district’s vast waste heaps, siphoning chemical overspills and carving augmentations from the corpses left behind by industrial accidents.
People
Dr. Kaia Sorell
- An Environmental engineer at Shinwa Station with a surprising depth of conscience.
Iron-Lung Murakami
- A shift foreman at Vytal, known for surviving for decades among the smog, supposedly with no environmental protection augs. He wears his scarred throat and disturbing voice as a badge of honour.
The Awanaka Ripper
- An urban myth. They say those lost in the smog are taken by the Ripper, their bodies mutilated, missing limbs and organs. Oddly enough, their augmentations are left untouched.
Landmarks
The ShinWa Station
- At the heart of the district stands the immense cooling towers of the Shinwa Station. Its output responsible for the majority of Wuhai’s power supply.
- Industrial accidents and toxic spills over years of poor waste management have left hidden pockets of the surrounding area lethally radioactive, as many enterprising scavengers have discovered, shortly before their agonising deaths.
The Fabs
- A collective name for the miles wide, labyrinthine sprawl of fabrication units and refineries that make up most of the district.
- In aid of ceaseless production at the lowest cost, many of these units are well past their recommended operational lifespans, and they aren’t dying quietly.
The Blocks
- Corporate housing projects, riddled with black mould and corrosion. A miserable, but heavily subsidised existence. Better than life on the streets, but only just.
- The Blocks are a powder-keg, waiting for the embers of revolution to spark.
The Black Zone
- The most toxic area of the district. A waste heap, drenched in corrosive chemicals and radioactive materials. No one lives here, but suicidal scavengers occasionally risk it for rare industrial salvage. At night, it glows faintly.
Hooks
- Dr. Kaia Sorell, Environmental Engineer at Shinwa Station regularly falsifies reports under corporate pressure. Riddled with guilt, she is looking for a crew to acquire and smuggle data proving the radiation leaks are far worse than reported.
- A faction based outside of Awanaka want to recover a shipment of military-grade Augmentations lost somewhere in the district. Everybody in Awanaka wants it, bad.
- People speak of The Beast that prowls the Black Zone, seemingly immune to its hazards. Rumours range from a giant mutant dog, to a sentient mass of biological material.
- A recent earthquake causes part of the district to collapse, revealing a deep network of subterranean chambers. Corporate warning signs line the walls. Rumours spread of rare salvage and secret blacksite projects hidden within.
- An attack on Shinwa Tower 4 is thwarted, but not without injuring dozens of workers, and badly damaging the base of the tower. Officially, the company blames the Red Ash Union, but the Union claim no responsibility. Both sides want to know who’s truly responsible, and why.
- The Red Ash Union are preparing to assault a ShinMaywa administration building, with the aim of taking hostages. They can’t pull it off without gear and manpower.
Encounters
1_ON_D8 | A sudden shift in the wind fills the area with a dense smog. Visibility drops to a few meters, and everyone without respirators struggles. Shapes move in the fog. Scavengers? ShinWa Security patrols? Or just something in the air? |
2_ON_D8 | A mob of furious workers, supporters of the Red Union, are blockading the gates of a Vytal industries foundry. Security drones hover overhead, and private security forces gather on the other side of the fence. A gunshot rings out. |
3_ON_D8 | A malfunctioning industrial loading bot has gone haywire and is tearing its way through a busy construction yard, toward a container full of volatile demolition supplies. |
4_ON_D8 | A jittery ganger calls to the PCs from a nearby alley, offering cheap augmentations. The offer is legit, but the augs have clearly been freshly ripped from corpses. Some of his stock still twitches. |
5_ON_D8 | A scream emanates from a nearby burning slag heap and a severely burnt figure crawls out from within. |
6_ON_D8 | A sudden downpour carries toxic chemicals. A group of disfigured squatters huddle beneath jury-rigged shelters. They grab at the PCs with melted hands and beg for meds, respirators and food. |
7_ON_D8 | A freight truck carrying volatile fuel crashes near a highway support pillar and begins to spill out its contents into the street. Multiple groups of scavengers spring from the shadows in an attempt to siphon it. Fighting breaks out. |
8_ON_D8 | A high-pressure conduit pipe explodes, spewing chemical vapour toward the PCs. The gas burns exposed skin and corrodes weapons. |
Central - Old Colony & Administration
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ★★★☆☆ Security: ★★★☆☆
Corp-Influence: ★★★☆☆ Gang-Influence: ★★★☆☆
Background
The Central District of Wuhai is the epicentre of academia, transport, and government.
The heart of the Colony in the earliest days of colonisation. Now, outside of the narrow lanes of Komorebi Arcade, there are virtually no signs of the prefab units and habitations that were once the totality of Wuhai.
Wuhai’s halls of governance are stacked around the Administrative Sector, where the poorly oiled machinery of city management grinds away, vainly attempting to exert influence over a city that defies their control.
Scene
The ground shakes as a train tears past on the overhead metro line. A washed up politician preaches in futility to the throng of uninterested corporate drones who filter along the main street. A group of students tumble out from the narrow streets of Komorebi Arcade, one of them has a traffic cone on their head.
Factions
Nakayama Next
- The Nakayama-funded Education programme, sub-titled the “Birth to Boardroom” initiative, grooming the next generation of corporate leaders.
City Bureaucrats
- A hollow machine, overstaffed, underfunded, and easily manipulated. A regular mouthpiece and scapegoat for the corporations that run Wuhai.
- Among the ranks are some who truly want to do some good for the people of Wuhai, but their efforts are an uphill battle.
The Komorebi Collective
- A loose association of business owners, artists, and residents living in and around Komorebi Arcade.
- They oppose redevelopment plans, but their resources are perpetually stretched thin. Some are in favour of siding with organised crime to preserve their small measure of independence.
The Regenesis Trust
- A seemingly philanthropic front, tied to Regenesis Medical. They fund public charities, clinics, and health programmes used by many in more deprived areas.
People
Mayor Haoyu Xian
- The official Mayor of Wuhai. A once-idealistic politician. Now a hollow and corrupted shell of his former self, clinging to the prestige and benefits of his office.
Captain Darius Kade
- Head of Operations at Cerberus HQ. A hardened former trooper who fought his way to his office, running the city’s private police force. Obsessed with order, and not above staging public crime-busting operations in aid of this.
Professor Mizue Nakayama
- A brilliant, but controversial geneticist, Chancellor of Nakayama University, and sister to the corporation’s CEO. Steers Nakayama’s education programme.
Landmarks
The Administration Sector
- City Hall: City Hall stands as the beating heart of Wuhai’s government. Or so they say. In reality, this building is more symbol than substance, with decisions largely made in corporate boardrooms, behind closed doors.
- Wuhai Central Court: With most cases handled remotely, with verdicts delivered by an AI jury, the Central Court’s grand chambers are a glorified reality TV set, reserved for high-profile cases only.
Komorebi Arcade
- Komorebi Arcade is a rare glimpse into the city’s history. Originally designed as the recreational heart of the colony, the Arcade is a labyrinth of narrow, covered streets and alleys, many of which still comprised (at least partially) of prefabricated units. The arcade is lined with small bars, quirky shops, and the modest offices of small businesses.
Nakayama University
- Not far from Komorebi Arcade, stands Nakayama University. A highly exclusive institution, funded by the Nakayama Corporation. A sprawling campus, renowned for its excellence in engineering and biological sciences. Part of the birth to boardroom pipeline.
- Despite its corporate roots, there’s a small but increasingly popular anti-establishment culture among some of the students. A culture the deans of education are eager to stamp out.
Central Station
- Central Station is Wuhai’s main transport hub, enabling transport across the city via bullet-train.
- For more private journeys, ranks of taxis wait to ferry passengers to their destinations via road or, more exclusively, air.
Cerberus Group Headquarters
- The imposing, brutalist tombstone of the Cerberus Group Headquarters serves as the public face of security in Wuhai.
- From this fortress, the city’s private police force coordinate efforts to maintain order.
Regenesis Medical Centre
- The Regenesis Medical Centre is the city’s largest and most advanced medical care facility, and indeed, the largest for hundreds of miles.
- Its cutting-edge medical technology is available to those with the ₩on to afford medical insurance.
- The 61st floor houses the VIP wing, offering the most premium of care, with the greatest of discretion.
Hooks
- The Castler Group, an urban development corp, are looking to bulldoze Komorebi Arcade, buying out business owners and bullying those who refuse their offers. The Komorebi Collective are looking for support to try and put a halt to their plans, but the PCs weren’t the first group they reached out to.
- Dr Seika Morimoto, a former Regenesis surgeon, now runs a free clinic in Ward 17, a particularly deprived area of Central. Her patients are all reporting the same, strange symptoms, and she suspects foul play.
- A group of concerned students at Nakayama Uni are worried about one of their fellow students, who has recently gone missing. They suspect their professor knows more about it than he’s letting on.
- A bar in Komorebi is the scene of the gruesome death of an ill-looking patron. In the days that follow, other members of the community fall ill with similar symptoms. Regenesis move quickly to quarantine the area. Rumours spread of a bio-engineered virus, unleashed somewhere within the cordon.
Encounters
1_ON_D8 | A Cerberus checkpoint blocks the street ahead. Cerberus are fishing for easy arrests with identification and DNA swabs. |
2_ON_D8 | A local gang is causing trouble in a local bar the PCs frequent. The owner of the bar gives the PCs a desperate look. |
3_ON_D8 | In a crowded lane, a child thief swipes something from one of the PCs. They flee into an old prefab unit, where a group of violent thugs await. |
4_ON_D8 | An armoured motorcade cuts through traffic in front of Central Station, flanked by Cerberus Security Drones. A nearby student hurls a paint bomb. |
5_ON_D8 | A Nakayama Recruiter corners the PCs, offering lucrative work, testing new biotech. |
6_ON_D8 | A panicked woman, dressed in a medical gown, flees down an alley, directly into the path of the PCs. She’s desperate to get away. If helped, she talks of a secret wing of the Regenesis Medical Centre. |
7_ON_D8 | A group of corrupt Cerberus enforcers harass a PC, their ringleader knows too much about the PCs criminal history. |
8_ON_D8 | The metro train the PCs are on is hacked, and suddenly accelerates to maximum speed. If nothing is done, it will collide with the stationary train at the next station. |
Traits
Wealth: ★★★☆☆ Security: ★★★☆☆
Corp-Influence: ★★★☆☆ Gang-Influence: ★★★☆☆
Background
The Central District of Wuhai is the epicentre of academia, transport, and government.
The heart of the Colony in the earliest days of colonisation. Now, outside of the narrow lanes of Komorebi Arcade, there are virtually no signs of the prefab units and habitations that were once the totality of Wuhai.
Wuhai’s halls of governance are stacked around the Administrative Sector, where the poorly oiled machinery of city management grinds away, vainly attempting to exert influence over a city that defies their control.
Scene
The ground shakes as a train tears past on the overhead metro line. A washed up politician preaches in futility to the throng of uninterested corporate drones who filter along the main street. A group of students tumble out from the narrow streets of Komorebi Arcade, one of them has a traffic cone on their head.
Factions
Nakayama Next
- The Nakayama-funded Education programme, sub-titled the “Birth to Boardroom” initiative, grooming the next generation of corporate leaders.
City Bureaucrats
- A hollow machine, overstaffed, underfunded, and easily manipulated. A regular mouthpiece and scapegoat for the corporations that run Wuhai.
- Among the ranks are some who truly want to do some good for the people of Wuhai, but their efforts are an uphill battle.
The Komorebi Collective
- A loose association of business owners, artists, and residents living in and around Komorebi Arcade.
- They oppose redevelopment plans, but their resources are perpetually stretched thin. Some are in favour of siding with organised crime to preserve their small measure of independence.
The Regenesis Trust
- A seemingly philanthropic front, tied to Regenesis Medical. They fund public charities, clinics, and health programmes used by many in more deprived areas.
People
Mayor Haoyu Xian
- The official Mayor of Wuhai. A once-idealistic politician. Now a hollow and corrupted shell of his former self, clinging to the prestige and benefits of his office.
Captain Darius Kade
- Head of Operations at Cerberus HQ. A hardened former trooper who fought his way to his office, running the city’s private police force. Obsessed with order, and not above staging public crime-busting operations in aid of this.
Professor Mizue Nakayama
- A brilliant, but controversial geneticist, Chancellor of Nakayama University, and sister to the corporation’s CEO. Steers Nakayama’s education programme.
Landmarks
The Administration Sector
- City Hall: City Hall stands as the beating heart of Wuhai’s government. Or so they say. In reality, this building is more symbol than substance, with decisions largely made in corporate boardrooms, behind closed doors.
- Wuhai Central Court: With most cases handled remotely, with verdicts delivered by an AI jury, the Central Court’s grand chambers are a glorified reality TV set, reserved for high-profile cases only.
Komorebi Arcade
- Komorebi Arcade is a rare glimpse into the city’s history. Originally designed as the recreational heart of the colony, the Arcade is a labyrinth of narrow, covered streets and alleys, many of which still comprised (at least partially) of prefabricated units. The arcade is lined with small bars, quirky shops, and the modest offices of small businesses.
Nakayama University
- Not far from Komorebi Arcade, stands Nakayama University. A highly exclusive institution, funded by the Nakayama Corporation. A sprawling campus, renowned for its excellence in engineering and biological sciences. Part of the birth to boardroom pipeline.
- Despite its corporate roots, there’s a small but increasingly popular anti-establishment culture among some of the students. A culture the deans of education are eager to stamp out.
Central Station
- Central Station is Wuhai’s main transport hub, enabling transport across the city via bullet-train.
- For more private journeys, ranks of taxis wait to ferry passengers to their destinations via road or, more exclusively, air.
Cerberus Group Headquarters
- The imposing, brutalist tombstone of the Cerberus Group Headquarters serves as the public face of security in Wuhai.
- From this fortress, the city’s private police force coordinate efforts to maintain order.
Regenesis Medical Centre
- The Regenesis Medical Centre is the city’s largest and most advanced medical care facility, and indeed, the largest for hundreds of miles.
- Its cutting-edge medical technology is available to those with the ₩on to afford medical insurance.
- The 61st floor houses the VIP wing, offering the most premium of care, with the greatest of discretion.
Hooks
- The Castler Group, an urban development corp, are looking to bulldoze Komorebi Arcade, buying out business owners and bullying those who refuse their offers. The Komorebi Collective are looking for support to try and put a halt to their plans, but the PCs weren’t the first group they reached out to.
- Dr Seika Morimoto, a former Regenesis surgeon, now runs a free clinic in Ward 17, a particularly deprived area of Central. Her patients are all reporting the same, strange symptoms, and she suspects foul play.
- A group of concerned students at Nakayama Uni are worried about one of their fellow students, who has recently gone missing. They suspect their professor knows more about it than he’s letting on.
- A bar in Komorebi is the scene of the gruesome death of an ill-looking patron. In the days that follow, other members of the community fall ill with similar symptoms. Regenesis move quickly to quarantine the area. Rumours spread of a bio-engineered virus, unleashed somewhere within the cordon.
Encounters
1_ON_D8 | A Cerberus checkpoint blocks the street ahead. Cerberus are fishing for easy arrests with identification and DNA swabs. |
2_ON_D8 | A local gang is causing trouble in a local bar the PCs frequent. The owner of the bar gives the PCs a desperate look. |
3_ON_D8 | In a crowded lane, a child thief swipes something from one of the PCs. They flee into an old prefab unit, where a group of violent thugs await. |
4_ON_D8 | An armoured motorcade cuts through traffic in front of Central Station, flanked by Cerberus Security Drones. A nearby student hurls a paint bomb. |
5_ON_D8 | A Nakayama Recruiter corners the PCs, offering lucrative work, testing new biotech. |
6_ON_D8 | A panicked woman, dressed in a medical gown, flees down an alley, directly into the path of the PCs. She’s desperate to get away. If helped, she talks of a secret wing of the Regenesis Medical Centre. |
7_ON_D8 | A group of corrupt Cerberus enforcers harass a PC, their ringleader knows too much about the PCs criminal history. |
8_ON_D8 | The metro train the PCs are on is hacked, and suddenly accelerates to maximum speed. If nothing is done, it will collide with the stationary train at the next station. |
Daishin Heights - Corporate Living
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ★★★★☆ Security: ★★★★☆
Corp-Influence: ★★★★☆ Gang-Influence: ☆☆☆☆☆
Background
Daishin Heights is a district of exclusive corporate housing. Its luxury apartments and heavily-guarded streets serving as the ideal place for corporations to protect and monitor their employees.
The shops and services of the district employ a system of Corporate Credit separate from the ₩on used elsewhere in the city, to ensure that all transactions made within its walls are carefully tracked and accounted for. Employees are typically signed up to a basic subscription plan as part of their contracts, affording them access to the services required to maintain their corporate lifestyles. This subscription comes in four Tiers: Bronze, Silver, Gold, and Platinum.
Scene
Towering glass facades mirror the sky. Too clean streets, holographic foliage, the smell of disinfectant. Soft classical music seeps from a speaker mounted…somewhere? A woman pushes a stroller down the street, she smiles widely at you; a cherubic plastic face stares blankly out at the world from beneath the canopy of the stroller.
Factions
..
People
..
Landmarks
The Atrium
- The Administrative centre of Daishin. Where residents purchase lifestyle upgrades, resolve disputes, and file complaints about their neighbours.
ETERNAL Clinic
- A luxury wellness facility, offering genetic therapy, anti-ageing regimens, sleep aid, and mental wellness services.
Festival Park
- An indoor plaza, built around a 100m² artificial lake, surrounded by over one hundred holographic cherry blossom trees.
The RED Line
- A high-speed maglev line linking Daishin residents to various Corporate hubs around the city. Each carriage is split into smaller, private booths.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Traits
Wealth: ★★★★☆ Security: ★★★★☆
Corp-Influence: ★★★★☆ Gang-Influence: ☆☆☆☆☆
Background
Daishin Heights is a district of exclusive corporate housing. Its luxury apartments and heavily-guarded streets serving as the ideal place for corporations to protect and monitor their employees.
The shops and services of the district employ a system of Corporate Credit separate from the ₩on used elsewhere in the city, to ensure that all transactions made within its walls are carefully tracked and accounted for. Employees are typically signed up to a basic subscription plan as part of their contracts, affording them access to the services required to maintain their corporate lifestyles. This subscription comes in four Tiers: Bronze, Silver, Gold, and Platinum.
Scene
Towering glass facades mirror the sky. Too clean streets, holographic foliage, the smell of disinfectant. Soft classical music seeps from a speaker mounted…somewhere? A woman pushes a stroller down the street, she smiles widely at you; a cherubic plastic face stares blankly out at the world from beneath the canopy of the stroller.
Factions
..
People
..
Landmarks
The Atrium
- The Administrative centre of Daishin. Where residents purchase lifestyle upgrades, resolve disputes, and file complaints about their neighbours.
ETERNAL Clinic
- A luxury wellness facility, offering genetic therapy, anti-ageing regimens, sleep aid, and mental wellness services.
Festival Park
- An indoor plaza, built around a 100m² artificial lake, surrounded by over one hundred holographic cherry blossom trees.
The RED Line
- A high-speed maglev line linking Daishin residents to various Corporate hubs around the city. Each carriage is split into smaller, private booths.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Platinum Plaza - Corporate Haven
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ★★★★★ Security: ★★★★★
Corp-Influence: ★★★★★ Gang-Influence: ☆☆☆☆☆
Background
Situated along the west coast, lies Platinum Plaza, Wuhai’s true centre of power.
Platinum Plaza is a playground for the corporations who built and run Wuhai. For the privileged few who work in the Plaza, life is a whirlwind of power lunches, negotiations, and soirées.
The district’s streets are meticulously clean, and patrolled by private security forces. However, beneath the veneer of prosperity, corporate warfare rages. Corporate espionage to carefully staged murder, there’s little those who inhabit this reality won’t do to see numbers go up.
Scene
Towers of glass and crystal pierce the smog above. Polished shoes clack loudly along polished streets; their owners never running, but always rushing. Cerberus Elite stand at attention on every corner, in immaculate dress uniform.
Factions
..
People
..
Landmarks
C.AI Tower
- C.AI Tower is the nerve centre of the city’s digital infrastructure. C.AI’s vast network of artificial intelligence systems ensures the city’s surveillance, data management, and communication systems never fail.
- The tower’s opalescent, web-like façade mimics the sprawling infrastructure they maintain.
Regenesis Plaza
- The global headquarters of Regenesis Medical, a corporation at the forefront of medical innovation and pharmaceutical advancements.
- Regenesis Plaza houses state-of-the-art research labs, cutting-edge clinics, and a penthouse residence for the company’s CEO.
Nakayama Towers
- Twinned Skyscrapers housing the technological powerhouse of Nakayama Industries.
- These dual towers contain advanced robotics labs, research facilities, and corporate offices.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Traits
Wealth: ★★★★★ Security: ★★★★★
Corp-Influence: ★★★★★ Gang-Influence: ☆☆☆☆☆
Background
Situated along the west coast, lies Platinum Plaza, Wuhai’s true centre of power.
Platinum Plaza is a playground for the corporations who built and run Wuhai. For the privileged few who work in the Plaza, life is a whirlwind of power lunches, negotiations, and soirées.
The district’s streets are meticulously clean, and patrolled by private security forces. However, beneath the veneer of prosperity, corporate warfare rages. Corporate espionage to carefully staged murder, there’s little those who inhabit this reality won’t do to see numbers go up.
Scene
Towers of glass and crystal pierce the smog above. Polished shoes clack loudly along polished streets; their owners never running, but always rushing. Cerberus Elite stand at attention on every corner, in immaculate dress uniform.
Factions
..
People
..
Landmarks
C.AI Tower
- C.AI Tower is the nerve centre of the city’s digital infrastructure. C.AI’s vast network of artificial intelligence systems ensures the city’s surveillance, data management, and communication systems never fail.
- The tower’s opalescent, web-like façade mimics the sprawling infrastructure they maintain.
Regenesis Plaza
- The global headquarters of Regenesis Medical, a corporation at the forefront of medical innovation and pharmaceutical advancements.
- Regenesis Plaza houses state-of-the-art research labs, cutting-edge clinics, and a penthouse residence for the company’s CEO.
Nakayama Towers
- Twinned Skyscrapers housing the technological powerhouse of Nakayama Industries.
- These dual towers contain advanced robotics labs, research facilities, and corporate offices.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Tenjin Parlor District - Pleasure District
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ★★★☆☆ Security: ★★☆☆☆
Corp-Influence: ★☆☆☆☆ Gang-Influence: ★★★★☆
Background
The Tenjin Parlor District is the city’s largest red-light district. A hive of desire, built around the district’s sinuous, vein-like network of canals.
Those savvy in the ways of the district choose to navigate it by private boat, and know well to avoid the taxi-boat services offered to tourists.
The Tenjin Parlor District is under the domain of the Arashi Syndicate, a powerful Yakuza family that operates with a strict, and unwavering code.
Scene
The wake of the small skiff displaces the sultry lights that dance upon the surface of the canal. Small jetties and mooring points on either side grant access to the bright and attractive facades of brothels, clubs, and bars, catering to the niches of all manner of clientele. A cacophony of music leaks from these buildings out into the street. Up ahead, a small bridge cuts across the waterway. A figure, silhouetted by neon light, leans over the side of it, then throws up violently into the water.
Factions
Karasu (The Raven)
- A renowned information broker and owner of Club Mugen. Rarely seen in public, but known to almost everyone in the Underworld. Known to broker deals and act as mediator for some of the city’s most powerful underworld players.
..
People
..
Landmarks
Arashi Syndicate Headquarters
- In the heart of the district, nestled within a walled compound and surrounded by water, is the Arashi Syndicate Headquarters. Built in a traditional Japanese architectural style, it stands in stark contrast to its surroundings.
Club Mugen
- On the east side of Tenjin, stands Club Mugen. Club Mugen is widely regarded as neutral ground among the elite of the underworld.
- The club’s enigmatic owner is a figure shrouded in mystery. Known simply as “Karasu,” or “The Raven”, he is rarely seen in the public eye.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Traits
Wealth: ★★★☆☆ Security: ★★☆☆☆
Corp-Influence: ★☆☆☆☆ Gang-Influence: ★★★★☆
Background
The Tenjin Parlor District is the city’s largest red-light district. A hive of desire, built around the district’s sinuous, vein-like network of canals.
Those savvy in the ways of the district choose to navigate it by private boat, and know well to avoid the taxi-boat services offered to tourists.
The Tenjin Parlor District is under the domain of the Arashi Syndicate, a powerful Yakuza family that operates with a strict, and unwavering code.
Scene
The wake of the small skiff displaces the sultry lights that dance upon the surface of the canal. Small jetties and mooring points on either side grant access to the bright and attractive facades of brothels, clubs, and bars, catering to the niches of all manner of clientele. A cacophony of music leaks from these buildings out into the street. Up ahead, a small bridge cuts across the waterway. A figure, silhouetted by neon light, leans over the side of it, then throws up violently into the water.
Factions
Karasu (The Raven)
- A renowned information broker and owner of Club Mugen. Rarely seen in public, but known to almost everyone in the Underworld. Known to broker deals and act as mediator for some of the city’s most powerful underworld players.
..
People
..
Landmarks
Arashi Syndicate Headquarters
- In the heart of the district, nestled within a walled compound and surrounded by water, is the Arashi Syndicate Headquarters. Built in a traditional Japanese architectural style, it stands in stark contrast to its surroundings.
Club Mugen
- On the east side of Tenjin, stands Club Mugen. Club Mugen is widely regarded as neutral ground among the elite of the underworld.
- The club’s enigmatic owner is a figure shrouded in mystery. Known simply as “Karasu,” or “The Raven”, he is rarely seen in the public eye.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
The Strand - Casinos & Commercial Sector
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ★★★☆☆ Security: ★★★☆☆
Corp-Influence: ★★★☆☆ Gang-Influence: ★★★☆☆
Background
In the heart of Wuhai, stretching far to the North and South, cutting a distinct line through Central, is The Strand.
Also known as The Strand, the district is teeming with life, commerce, and entertainment. Lavish casinos, theatres, clubs, and vibrant markets line the strand, each one battling for attention.
Scene
A dozen different holographic advertisements for casinos and clubs seem to chase each other, flowing across facades on all sides, each one brighter and louder than the last. Below and to the right, a sunken market plaza is alive with the flow of shoppers, sellers hawking discount wares, and food sizzling atop open flames. Smells collide: spices, meat, sweat, and oil. A pickpocket’s paradise.
Factions
..
People
..
Landmarks
Mirage Plaza
- The Mirage Plaza is situated part-way along the Strand. An expansive open space, reserved as a hub for social gatherings, cultural events, and public art installations.
- After dark, the Plaza comes alight with impressive holographic displays and ever-changing LED installations. These huge works of art are visible even from outside the city limits.
The Nightmarket
- As the name suggests, the Nightmarket is only open from Dusk til Dawn.
- The Nightmarket has a living breathing economy all of its own. For those who understand whom to approach and what to inquire about, almost anything can be found at The Nightmarket.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Traits
Wealth: ★★★☆☆ Security: ★★★☆☆
Corp-Influence: ★★★☆☆ Gang-Influence: ★★★☆☆
Background
In the heart of Wuhai, stretching far to the North and South, cutting a distinct line through Central, is The Strand.
Also known as The Strand, the district is teeming with life, commerce, and entertainment. Lavish casinos, theatres, clubs, and vibrant markets line the strand, each one battling for attention.
Scene
A dozen different holographic advertisements for casinos and clubs seem to chase each other, flowing across facades on all sides, each one brighter and louder than the last. Below and to the right, a sunken market plaza is alive with the flow of shoppers, sellers hawking discount wares, and food sizzling atop open flames. Smells collide: spices, meat, sweat, and oil. A pickpocket’s paradise.
Factions
..
People
..
Landmarks
Mirage Plaza
- The Mirage Plaza is situated part-way along the Strand. An expansive open space, reserved as a hub for social gatherings, cultural events, and public art installations.
- After dark, the Plaza comes alight with impressive holographic displays and ever-changing LED installations. These huge works of art are visible even from outside the city limits.
The Nightmarket
- As the name suggests, the Nightmarket is only open from Dusk til Dawn.
- The Nightmarket has a living breathing economy all of its own. For those who understand whom to approach and what to inquire about, almost anything can be found at The Nightmarket.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Utashino Estates - Home of the Rich & Famous
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ★★★★★ Security: ★★★★★
Corp-Influence: ★★★★☆ Gang-Influence: ☆☆☆☆☆
Background
Nestled on an artificial island off the west coast of Wuhai, Utashino Estates is where the rich and famous have chosen to make their home; a haven for the elite and privileged.
The district’s gated communities sprawl across the island’s hills, housing mansions and resorts. Each residence boasts maximum security, manicured lawns, private pools, and panoramic views of Masursky Bay.
From celebrities seeking to evade the prying eyes of the media, tech CEOs enjoying their “well-deserved” bonuses, and politicians making effective use of public funds, Utashino is home to some of Mars’ most influential and affluent individuals.
Scene
Spotless roads snake through rolling green hills, each bend revealing opulent mansions of glass and marble, each one a bespoke work of art, perched like temples above the sea. The breeze carries a scent of salt and perfume over the wrought iron gates and manicured hedgerows of pristine villas. Somewhere behind layers of glass and biometric locks, laughter echoes from a private gala.
Factions
..
People
..
Landmarks
Susanoo Shrine
- Susanoo Shrine sits proudly atop Mt. Utashino. The shrine, overlooking the Red Sea, is dedicated to an ancient god of storms and oceans.
Hanami Park & Zaiten Palace
- The breathtaking Hanami Park, a vast green oasis. This meticulously landscaped park was financed by the corporations that built Wuhai.
- Real cherry blossom trees, carefully imported and nurtured, bloom during the spring, in a spectacle known as the “Hanami Festival.”
- At the centre of Hanami Park stands Zaiten Palace. The palace is a fusion of traditional Japanese aesthetics and modern technology. It houses grand ballrooms, art galleries, and a conference centre. It has hosted many exclusive corporate galas over the years.
Masursky Floating Palace
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Traits
Wealth: ★★★★★ Security: ★★★★★
Corp-Influence: ★★★★☆ Gang-Influence: ☆☆☆☆☆
Background
Nestled on an artificial island off the west coast of Wuhai, Utashino Estates is where the rich and famous have chosen to make their home; a haven for the elite and privileged.
The district’s gated communities sprawl across the island’s hills, housing mansions and resorts. Each residence boasts maximum security, manicured lawns, private pools, and panoramic views of Masursky Bay.
From celebrities seeking to evade the prying eyes of the media, tech CEOs enjoying their “well-deserved” bonuses, and politicians making effective use of public funds, Utashino is home to some of Mars’ most influential and affluent individuals.
Scene
Spotless roads snake through rolling green hills, each bend revealing opulent mansions of glass and marble, each one a bespoke work of art, perched like temples above the sea. The breeze carries a scent of salt and perfume over the wrought iron gates and manicured hedgerows of pristine villas. Somewhere behind layers of glass and biometric locks, laughter echoes from a private gala.
Factions
..
People
..
Landmarks
Susanoo Shrine
- Susanoo Shrine sits proudly atop Mt. Utashino. The shrine, overlooking the Red Sea, is dedicated to an ancient god of storms and oceans.
Hanami Park & Zaiten Palace
- The breathtaking Hanami Park, a vast green oasis. This meticulously landscaped park was financed by the corporations that built Wuhai.
- Real cherry blossom trees, carefully imported and nurtured, bloom during the spring, in a spectacle known as the “Hanami Festival.”
- At the centre of Hanami Park stands Zaiten Palace. The palace is a fusion of traditional Japanese aesthetics and modern technology. It houses grand ballrooms, art galleries, and a conference centre. It has hosted many exclusive corporate galas over the years.
Masursky Floating Palace
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Bayside - Luxury Resorts & Exclusive Venues
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ★★★★☆ Security: ★★★★☆
Corp-Influence: ★★★☆☆ Gang-Influence: ★☆☆☆☆
Background
Bayside, a playground for the wealthy, sits perched on a chunk of artificial coastline to the south of Wuhai.
Bayside is graced by a collection of world-class luxury resorts. These retreats, with their elegant architecture and long list of amenities, cater to even the most discerning tourist.
Bayside is also home to some of Wuhai’s best cultural treasures, including Kagayaku Arena and the Wuhai Metropolitan Museum.
Scene
The artificial palms rustle and sway in the sea breeze. Soft lounge music drifts across from a beachfront bar, where servers in immaculate white linens drift between tables. The lights of the city, far across the waters of the Masursky Bay, reflect, flow, and distort with the turning of the tides.
Factions
..
People
..
Landmarks
Kagayaku Arena
- A public events hub that hosts high-profile sporting events and concerts. The home turf of the Wuhai Warriors, the city’s sponsored Baseball team.
Wuhai Metropolitan Museum
- Houses priceless artefacts from across the old-world, as well as newer treasures, including the bodies of famous (and infamous) individuals, preserved in careful stasis.
Shizuku Theatre
- Deemed a must-go for those with a love for the arts. The theatre hosts performing arts, orchestras, and high-profile lecturers and speakers from across the planet.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Traits
Wealth: ★★★★☆ Security: ★★★★☆
Corp-Influence: ★★★☆☆ Gang-Influence: ★☆☆☆☆
Background
Bayside, a playground for the wealthy, sits perched on a chunk of artificial coastline to the south of Wuhai.
Bayside is graced by a collection of world-class luxury resorts. These retreats, with their elegant architecture and long list of amenities, cater to even the most discerning tourist.
Bayside is also home to some of Wuhai’s best cultural treasures, including Kagayaku Arena and the Wuhai Metropolitan Museum.
Scene
The artificial palms rustle and sway in the sea breeze. Soft lounge music drifts across from a beachfront bar, where servers in immaculate white linens drift between tables. The lights of the city, far across the waters of the Masursky Bay, reflect, flow, and distort with the turning of the tides.
Factions
..
People
..
Landmarks
Kagayaku Arena
- A public events hub that hosts high-profile sporting events and concerts. The home turf of the Wuhai Warriors, the city’s sponsored Baseball team.
Wuhai Metropolitan Museum
- Houses priceless artefacts from across the old-world, as well as newer treasures, including the bodies of famous (and infamous) individuals, preserved in careful stasis.
Shizuku Theatre
- Deemed a must-go for those with a love for the arts. The theatre hosts performing arts, orchestras, and high-profile lecturers and speakers from across the planet.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Heng Fa - Industrial Docks
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ★★☆☆☆ Security: ★★☆☆☆
Corp-Influence: ★★☆☆☆ Gang-Influence: ★★★★☆
Background
To the north of Wuhai lies Heng Fa, an industrial, working-class district caught in the crossfire of a savage gang war. On the streets and waterways of Heng Fa, The Heisei Cartel and The Galyeojin run the rivers red.
Meanwhile, The Arashi Syndicate, operating from the nearby Tenjin District, seek to maintain control over the borders of their own territory in a war of attrition with the nearby corporate sector, pushing them ever further into the already-crowded Heng Fa.
Scene
Gunfire cracks in the distance; multiple short bursts that echo loud and hollow in the narrow alleys between rusted shipping containers. Along the trash-choked Ankoru river, a small tugboat drifts silently along, its deck crew tense, eyes scanning the walkways above. Two kids in patched-up jackets seem to sense something amiss, and scurry into the shelter of a nearby noodle shop. Before you know it, a black sedan screeches past, windows down, barrels out..
Factions
..
People
..
Landmarks
Heisei Territory
- Heisei Cartel, hold an iron grip on the Western side of Heng Fa, and lay claim to two pivotal strongholds.
- The Heng Fa Docks, a nexus of maritime activity, and a critical lifeline, facilitating the covert transport of goods and contraband.
- Nearby, the Heng Fa Fishmarket serves as a hub of both legitimate and illegitimate trade.
Galyeojin Territory
- On the Eastern front, the Galyeojin establish dominion, centred around the vibrant enclave known as “Little Seoul”.
- The Galyeojin lay claim to the Heng Fa Container Terminal, an important strategic asset, hard-won in their ongoing rivalry with the Heisei Cartel.
The Battleground
- The Seaboard that stretches from the Heng Fa Docks in the West to the Heng Fa Container Terminal in the East is a perpetually contested battleground.
- The Ankoru River that slices through the district is another focal point of conflict. Blocks and tenements along its banks are hotly contested, and the constant skirmishes for control have turned the streets of this community into a war zone.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Traits
Wealth: ★★☆☆☆ Security: ★★☆☆☆
Corp-Influence: ★★☆☆☆ Gang-Influence: ★★★★☆
Background
To the north of Wuhai lies Heng Fa, an industrial, working-class district caught in the crossfire of a savage gang war. On the streets and waterways of Heng Fa, The Heisei Cartel and The Galyeojin run the rivers red.
Meanwhile, The Arashi Syndicate, operating from the nearby Tenjin District, seek to maintain control over the borders of their own territory in a war of attrition with the nearby corporate sector, pushing them ever further into the already-crowded Heng Fa.
Scene
Gunfire cracks in the distance; multiple short bursts that echo loud and hollow in the narrow alleys between rusted shipping containers. Along the trash-choked Ankoru river, a small tugboat drifts silently along, its deck crew tense, eyes scanning the walkways above. Two kids in patched-up jackets seem to sense something amiss, and scurry into the shelter of a nearby noodle shop. Before you know it, a black sedan screeches past, windows down, barrels out..
Factions
..
People
..
Landmarks
Heisei Territory
- Heisei Cartel, hold an iron grip on the Western side of Heng Fa, and lay claim to two pivotal strongholds.
- The Heng Fa Docks, a nexus of maritime activity, and a critical lifeline, facilitating the covert transport of goods and contraband.
- Nearby, the Heng Fa Fishmarket serves as a hub of both legitimate and illegitimate trade.
Galyeojin Territory
- On the Eastern front, the Galyeojin establish dominion, centred around the vibrant enclave known as “Little Seoul”.
- The Galyeojin lay claim to the Heng Fa Container Terminal, an important strategic asset, hard-won in their ongoing rivalry with the Heisei Cartel.
The Battleground
- The Seaboard that stretches from the Heng Fa Docks in the West to the Heng Fa Container Terminal in the East is a perpetually contested battleground.
- The Ankoru River that slices through the district is another focal point of conflict. Blocks and tenements along its banks are hotly contested, and the constant skirmishes for control have turned the streets of this community into a war zone.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Yamaloka Dark Zone - A Lawless Unknown
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ☆☆☆☆☆ Security: ☆☆☆☆☆
Corp-Influence: ☆☆☆☆☆ Gang-Influence: ★★★★★
Background
Obscured by darkness and despair, lies the nightmarish labyrinth known as the Kamaga Dark Zone. The powers of Wuhai have long since given up on trying to police Kamaga, their attempts in the past ending in failure and violent rebellion.
The Dark Zone is a dizzyingly tall, overcrowded stack of crumbling, dilapidated structures that seem to meld into one another, forming a tangled web of narrow alleys, sewage-slick staircases, and mould-filled tunnels.
Scene
The walls of the narrow alley sweat with condensation and filth. The air reeks of grease, sweat, and rot. Rain filters down exposed pipes and cables from a sky that no longer exists, obscured entirely by a patchwork ceiling of rusted metal and rotten wood. Muffled conversations can be heard through the thin walls of stacked tenements. A neon sign flickers to life then dies, rats scatter into darker recesses.
Factions
The Gangs of the Dark Zone
- The Gangs of Kamaga are composed of numerous, disparate groups of brutal killers, each one vying for dominance. Their knowledge of the warren-like alleys makes them especially dangerous to outsiders.
Traffickers
- The Dark Zone attracts many who deal in human lives. Hidden away from the prying eyes of the world, their victims find themselves trapped in this desolate corner of Wuhai with no hope of escape.
Unlicensed Practitioners
- These practitioners, shunned by the legitimate medical world, offer their services to the desperate denizens of the Dark Zone. While their skills may be crude and their methods questionable, for many, they are the only hope of receiving medical attention.
People
..
Landmarks
..
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Traits
Wealth: ☆☆☆☆☆ Security: ☆☆☆☆☆
Corp-Influence: ☆☆☆☆☆ Gang-Influence: ★★★★★
Background
Obscured by darkness and despair, lies the nightmarish labyrinth known as the Kamaga Dark Zone. The powers of Wuhai have long since given up on trying to police Kamaga, their attempts in the past ending in failure and violent rebellion.
The Dark Zone is a dizzyingly tall, overcrowded stack of crumbling, dilapidated structures that seem to meld into one another, forming a tangled web of narrow alleys, sewage-slick staircases, and mould-filled tunnels.
Scene
The walls of the narrow alley sweat with condensation and filth. The air reeks of grease, sweat, and rot. Rain filters down exposed pipes and cables from a sky that no longer exists, obscured entirely by a patchwork ceiling of rusted metal and rotten wood. Muffled conversations can be heard through the thin walls of stacked tenements. A neon sign flickers to life then dies, rats scatter into darker recesses.
Factions
The Gangs of the Dark Zone
- The Gangs of Kamaga are composed of numerous, disparate groups of brutal killers, each one vying for dominance. Their knowledge of the warren-like alleys makes them especially dangerous to outsiders.
Traffickers
- The Dark Zone attracts many who deal in human lives. Hidden away from the prying eyes of the world, their victims find themselves trapped in this desolate corner of Wuhai with no hope of escape.
Unlicensed Practitioners
- These practitioners, shunned by the legitimate medical world, offer their services to the desperate denizens of the Dark Zone. While their skills may be crude and their methods questionable, for many, they are the only hope of receiving medical attention.
People
..
Landmarks
..
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Fallen Eden - Failed Developments
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ★☆☆☆☆ Security: ★☆☆☆☆
Corp-Influence: ☆☆☆☆☆ Gang-Influence: ★★★★★
Background
Amidst the tenements of Wuhai’s north-west side lies Fallen Eden - a grim, multi-level district of rotten shacks, clinging to the skeletal remains of failed developments.
Initially part of city development plans known as the “New Eden Expansion Zone”, a large part of Heng Fa was torn down to make way for luxury apartments like Shinrin Heights and services such as the City One Commercial Centre. However, construction was repeatedly stalled by poor infrastructure, local gang warfare, and financial fraud.
Now, Fallen Eden is a vertical slum. Shacks, lean-tos, and makeshift homes cling perilously to the dilapidated skeletons of tenements and half-constructed developments.
More and more sinkholes have been forming in the district as of late, with many fearing that one day the entire district will be swallowed whole.
Scene
Above, Shinrin Heights looms, makeshift homes cling like barnacles to the complex’s exposed framework, laundry swaying from steel struts ten stories above. Eyes watch from scaffolding like perched birds of prey. Below, a fresh sinkhole has swallowed an entire block. Somewhere nearby, in a maze of corrugated metal and plastic sheeting, a scream, then silence.
Factions
The Wukong Coalition
- Control of this nightmarish domain rests firmly in the hands of the Wukong Coalition, a criminal syndicate known for human trafficking and organ harvesting.
- Residents know all too well the consequences of crossing the Wukong. The influence of Security: services is non-existent, except in the case of major unrest that threatens to spill outside the borders of the district. The Wukong know this, and punish those who threaten their way of life.
The Vanished
- Those who disappear in the shadows of Wuhai often turn up here, lifeless and mutilated. Limbs, eyes, and organs (cyber or meat) removed.
- The desperate, destitute, and indebted, seeking refuge in Eden often find themselves paying a far greater price for their escape.
People
..
Landmarks
Storm Drains
- At ground level, storm drains, long abandoned by the city’s authorities, have been transformed into open sewers. Disease and illness are rampant.
Shinrin Heights
- At the heart of Eden stands Shinrin Heights, a complex of half-built luxury apartments that serves as the Wukong’s stronghold.
City One Commercial Centre
- The shell of what should have become Wuhai’s largest Mall Complex. Construction was never finished. Now the locals use the food court as a marketplace, and set up camps in the empty stores.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Traits
Wealth: ★☆☆☆☆ Security: ★☆☆☆☆
Corp-Influence: ☆☆☆☆☆ Gang-Influence: ★★★★★
Background
Amidst the tenements of Wuhai’s north-west side lies Fallen Eden - a grim, multi-level district of rotten shacks, clinging to the skeletal remains of failed developments.
Initially part of city development plans known as the “New Eden Expansion Zone”, a large part of Heng Fa was torn down to make way for luxury apartments like Shinrin Heights and services such as the City One Commercial Centre. However, construction was repeatedly stalled by poor infrastructure, local gang warfare, and financial fraud.
Now, Fallen Eden is a vertical slum. Shacks, lean-tos, and makeshift homes cling perilously to the dilapidated skeletons of tenements and half-constructed developments.
More and more sinkholes have been forming in the district as of late, with many fearing that one day the entire district will be swallowed whole.
Scene
Above, Shinrin Heights looms, makeshift homes cling like barnacles to the complex’s exposed framework, laundry swaying from steel struts ten stories above. Eyes watch from scaffolding like perched birds of prey. Below, a fresh sinkhole has swallowed an entire block. Somewhere nearby, in a maze of corrugated metal and plastic sheeting, a scream, then silence.
Factions
The Wukong Coalition
- Control of this nightmarish domain rests firmly in the hands of the Wukong Coalition, a criminal syndicate known for human trafficking and organ harvesting.
- Residents know all too well the consequences of crossing the Wukong. The influence of Security: services is non-existent, except in the case of major unrest that threatens to spill outside the borders of the district. The Wukong know this, and punish those who threaten their way of life.
The Vanished
- Those who disappear in the shadows of Wuhai often turn up here, lifeless and mutilated. Limbs, eyes, and organs (cyber or meat) removed.
- The desperate, destitute, and indebted, seeking refuge in Eden often find themselves paying a far greater price for their escape.
People
..
Landmarks
Storm Drains
- At ground level, storm drains, long abandoned by the city’s authorities, have been transformed into open sewers. Disease and illness are rampant.
Shinrin Heights
- At the heart of Eden stands Shinrin Heights, a complex of half-built luxury apartments that serves as the Wukong’s stronghold.
City One Commercial Centre
- The shell of what should have become Wuhai’s largest Mall Complex. Construction was never finished. Now the locals use the food court as a marketplace, and set up camps in the empty stores.
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
The Expanse - Vast Wasteland
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ☆☆☆☆☆ Security: ☆☆☆☆☆
Corp-Influence: ★☆☆☆☆ Gang-Influence: ★★★☆☆
Background
The Expanse, the rust-red deserts of Mars, stretches out from the north, south, and eastern reaches of Wuhai. The Expanse is a sparsely populated, arid, and brutal frontier.
Those who live out here tend to be tough-as-nails survivalist types, organised into close-knit and highly territorial units. You need any sense of security you can get out here, as roving Reaver gangs trawl these sands, eager to pray on the vulnerable and alone.
Scene
Wind howls across the dry, cracked flats. A derelict relay tower creaks in protest. In the distance, a lone vehicle crawls across the horizon, kicking up a trail of ochre that vanishes into the haze. Its quiet out here, save for the occasional crack of gunfire, or the hum of a transporter passing overhead. The air is thin. Everything tastes like rust.
Factions
..
People
..
Landmarks
Callahan-Bowden Pharmaceutical Plant
- The Callahan-Bowden Pharmaceutical plant occupies a large compound to the East of Wuhai.
The Crossroads Outpost
Cerberus Proving Grounds
The Mojave Motel
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Traits
Wealth: ☆☆☆☆☆ Security: ☆☆☆☆☆
Corp-Influence: ★☆☆☆☆ Gang-Influence: ★★★☆☆
Background
The Expanse, the rust-red deserts of Mars, stretches out from the north, south, and eastern reaches of Wuhai. The Expanse is a sparsely populated, arid, and brutal frontier.
Those who live out here tend to be tough-as-nails survivalist types, organised into close-knit and highly territorial units. You need any sense of security you can get out here, as roving Reaver gangs trawl these sands, eager to pray on the vulnerable and alone.
Scene
Wind howls across the dry, cracked flats. A derelict relay tower creaks in protest. In the distance, a lone vehicle crawls across the horizon, kicking up a trail of ochre that vanishes into the haze. Its quiet out here, save for the occasional crack of gunfire, or the hum of a transporter passing overhead. The air is thin. Everything tastes like rust.
Factions
..
People
..
Landmarks
Callahan-Bowden Pharmaceutical Plant
- The Callahan-Bowden Pharmaceutical plant occupies a large compound to the East of Wuhai.
The Crossroads Outpost
Cerberus Proving Grounds
The Mojave Motel
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Seaboard B8 - Secretive Fishing Town
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ★☆☆☆☆ Security: ★★★☆☆
Corp-Influence: ★★★☆☆ Gang-Influence: ★★☆☆☆
Background
To the North of Wuhai lies the secretive fishing town of Seaboard B8, colloquially known as “Bait”.
Bait has views across the water of Wuhai’s gleaming skyline, and the distant shores of Bayside and Utashino. Here residents bring in their daily catch, sustaining a way of life from the artificial oceans of Mars.
Much of the wharf is taken up by the “Vostok Enclave”, a ramshackle town of cargo containers. What happens behind its walls, you’ll be hard pressed to find anyone willing to talk about it.
Scene
Fog hangs low over the docks, clinging to rusted cranes and weather-beaten trawlers. The scent of brine and diesel oil chokes the air. Locals in heavy coats unload their nets without a word, eyes fixed on the task, never straying toward the stacked cargo containers of the Vostok Enclave. Out across the water, the lights of Wuhai’s skyline try vainly to penetrate the fog.
Factions
..
People
..
Landmarks
Vostok Enclave
- The enclave is predominantly Eastern European in origin, as is the smuggling gang that controls it.
- The residents of Vostok value secrecy above all else. The locals of B8 and the gangs of Vostok typically stay out of each other’s way. B8 locals know from bitter experience not to talk openly or interfere with Vostok business.
..
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Traits
Wealth: ★☆☆☆☆ Security: ★★★☆☆
Corp-Influence: ★★★☆☆ Gang-Influence: ★★☆☆☆
Background
To the North of Wuhai lies the secretive fishing town of Seaboard B8, colloquially known as “Bait”.
Bait has views across the water of Wuhai’s gleaming skyline, and the distant shores of Bayside and Utashino. Here residents bring in their daily catch, sustaining a way of life from the artificial oceans of Mars.
Much of the wharf is taken up by the “Vostok Enclave”, a ramshackle town of cargo containers. What happens behind its walls, you’ll be hard pressed to find anyone willing to talk about it.
Scene
Fog hangs low over the docks, clinging to rusted cranes and weather-beaten trawlers. The scent of brine and diesel oil chokes the air. Locals in heavy coats unload their nets without a word, eyes fixed on the task, never straying toward the stacked cargo containers of the Vostok Enclave. Out across the water, the lights of Wuhai’s skyline try vainly to penetrate the fog.
Factions
..
People
..
Landmarks
Vostok Enclave
- The enclave is predominantly Eastern European in origin, as is the smuggling gang that controls it.
- The residents of Vostok value secrecy above all else. The locals of B8 and the gangs of Vostok typically stay out of each other’s way. B8 locals know from bitter experience not to talk openly or interfere with Vostok business.
..
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Takhoma Park - Former Immigration Camp
- Background
- Notables
- Hooks / Encounters
Traits
Wealth: ★☆☆☆☆ Security: ★★☆☆☆
Corp-Influence: ☆☆☆☆☆ Gang-Influence: ★★☆☆☆
Background
This rural backwater town clings to Wuhai’s fringes.
Built hastily and cheaply from old pre-fabricated colonisation units, Takhoma was originally designed as temporary housing to accommodate the mass influx of migrants from Earth.
As the processing of identification and citizenship ground to a halt under the immense weight of new arrivals, many chose to settle in for the long haul. For decades, the park has been its own, semi-independent entity.
The Factions of Takhoma Park are deeply distrustful of the corporations and government entities that dominate Wuhai. They see themselves as free spirits, fiercely independent and protective.
Scene
Dust swirls in the fading light. Smoke curls from old life-support vents, mounted to leaning prefab homes. Solar panels glint atop rusting rooftops, and the scent of burning wood and grease hangs heavy in the dry air. A dust-covered kid on a rattling dirtbike tears down the gravel road toward you. They give you a dirty look before speeding off.
Factions
..
People
..
Landmarks
Takohma Skyway
- Takhoma Park is infamous for its underground racing culture. The Takhoma Skyway is a perilous circuit that winds its way around the towering mountain range overlooking Wuhai.
- Groups from Takhoma Park and the wider Expanse engage in high-octane street races that test skill and courage. These races are wild, unpredictable, and very often lethal.
..
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |
Traits
Wealth: ★☆☆☆☆ Security: ★★☆☆☆
Corp-Influence: ☆☆☆☆☆ Gang-Influence: ★★☆☆☆
Background
This rural backwater town clings to Wuhai’s fringes.
Built hastily and cheaply from old pre-fabricated colonisation units, Takhoma was originally designed as temporary housing to accommodate the mass influx of migrants from Earth.
As the processing of identification and citizenship ground to a halt under the immense weight of new arrivals, many chose to settle in for the long haul. For decades, the park has been its own, semi-independent entity.
The Factions of Takhoma Park are deeply distrustful of the corporations and government entities that dominate Wuhai. They see themselves as free spirits, fiercely independent and protective.
Scene
Dust swirls in the fading light. Smoke curls from old life-support vents, mounted to leaning prefab homes. Solar panels glint atop rusting rooftops, and the scent of burning wood and grease hangs heavy in the dry air. A dust-covered kid on a rattling dirtbike tears down the gravel road toward you. They give you a dirty look before speeding off.
Factions
..
People
..
Landmarks
Takohma Skyway
- Takhoma Park is infamous for its underground racing culture. The Takhoma Skyway is a perilous circuit that winds its way around the towering mountain range overlooking Wuhai.
- Groups from Takhoma Park and the wider Expanse engage in high-octane street races that test skill and courage. These races are wild, unpredictable, and very often lethal.
..
Hooks
Encounters
1_ON_D8 | |
2_ON_D8 | |
3_ON_D8 | |
4_ON_D8 | |
5_ON_D8 | |
6_ON_D8 | |
7_ON_D8 | |
8_ON_D8 |